Stellar Forces: Finished Game
hansolo, Bencepapa in Superhuman: Defend the Base

| Side | Name | Units | VPs | League |
|---|
| 1 | hansolo (The Superhuman/The Superhumans) | 2 | 100 | 5 |
| 2 | Bencepapa (Marsec Corp/The Defenders) | 1 | 10 | -2 |
Game Settings
Key
- Your computer
- Your Destroyed computer
- Opponent's computer
- Opponent's destroyed computer
- Escape Hatch
- F.L.A.G.
| Name | Status | Armour | Current Item | Max APs | Current APs | Health | Shot Skill | CC Skill | Strength | Burden |
|---|
|
| 1: The Superhuman 1 | Deployed | Techno | Marsec Autogun (1) | 116 | 2 (54) | 71 (73) | 80 | 99 | 22 | 9 |
| Equipment: Marsec Autogun (1), Machine Clip |
| 2: The Superhuman 2 | Deployed | Techno | Marsec Autogun (6) | 116 | 6 (54) | 79 (80) | 68 | 108 | 20 | 9 |
| Equipment: Marsec Autogun (6), Machine Clip |
| 3: Corporal Hewie | DEAD (Killed by Bencepapa) | Techno | | 67 | | 0 (26) | 30 | 44 | 9 | 9 |
|
|
| 1: Lieut. Brenner | Deployed | Light | SP30 Pistol (7) | 59 | 20 (26) | 39 (39) | 40 | 48 | 8 | 7 |
| Equipment: SP30 Pistol (7), Pistol Clip |
| 2: Sergeant Grissom | DEAD (Killed by hansolo) | Light | | 63 | | 0 (44) | 37 | 50 | 14 | 6 |
|
| 3: Lieut. Nielson | DEAD (Killed by hansolo) | Light | | 66 | | 0 (35) | 37 | 58 | 14 | 6 |
|
| 4: Lieut. Blake | DEAD (Killed by hansolo) | Light | | 67 | | 0 (41) | 26 | 60 | 10 | 7 |
|
| 5: Sergeant Brady | DEAD (Killed by hansolo) | Light | | 63 | | 0 (35) | 44 | 46 | 9 | 6 |
|
| 6: Sergeant Sol | DEAD (Killed by hansolo) | Light | | 59 | | 0 (30) | 43 | 45 | 9 | 7 |
|
| 7: Sergeant Hale | DEAD (Killed by hansolo) | Light | | 59 | | 0 (36) | 42 | 60 | 10 | 6 |
|
| 8: Android Barker | DEAD (Killed by hansolo) | Light | | 57 | | 0 (30) | 37 | 45 | 14 | 7 |
|
Game Log
Note that now the mission has finished, log entries from all player's logs are shown, which means there will be some duplication.
31 Jul 2026 18:56 (Turn 1): Game created.
01 Aug 2026 08:38 (Turn 1): Bencepapa (side 2) has equipped.
01 Aug 2026 08:40 (Turn 1): Bencepapa (side 2) has deployed.
01 Aug 2026 11:40 (Turn 1): hansolo (side 1) has equipped.
01 Aug 2026 11:41 (Turn 1): hansolo (side 1) has deployed.
01 Aug 2026 11:41 (Turn 1): hansolo (side 1) has taken their turn. --- --- --- --- --- --- --- --- --- ---
03 Aug 2026 13:07 (Turn 1): Bencepapa (side 2) has taken their turn. --- --- --- --- --- --- --- --- --- ---
03 Aug 2026 13:46 (Turn 2): hansolo (side 1) has taken their turn. --- --- --- --- --- --- --- --- --- ---
06 Aug 2026 10:06 (Turn 2): Bencepapa (side 2) has taken their turn. --- --- --- --- --- --- --- --- --- ---
06 Aug 2026 10:56 (Turn 3): hansolo (side 1) has taken their turn. --- --- --- --- --- --- --- --- --- ---
06 Aug 2026 12:29 (Turn 3, Side 1): Unit Corporal Hewie (hansolo's #3) has fired a shot.
06 Aug 2026 12:29 (Turn 3, Side 1): Android Barker (Bencepapa's #8) has been spotted!
06 Aug 2026 12:29 (Turn 3, Side 2): Unit Corporal Hewie (hansolo's #3) has fired a shot.
06 Aug 2026 12:29 (Turn 3, Side 1): Unit Corporal Hewie (hansolo's #3) has fired a shot.
06 Aug 2026 12:29 (Turn 3, Side 2): Corporal Hewie (hansolo's #3) has been spotted!
06 Aug 2026 12:29 (Turn 3, Side 1): Unit Android Barker (Bencepapa's #8) has fired a shot.
06 Aug 2026 12:29 (Turn 3, Side 2): Unit Android Barker (Bencepapa's #8) has fired a shot.
06 Aug 2026 12:29 (Turn 3, Side 1): Unit Corporal Hewie (hansolo's #3) has been shot by Android Barker (Bencepapa's #8) and wounded 20!
06 Aug 2026 12:29 (Turn 3, Side 2): Unit Corporal Hewie (hansolo's #3) has been shot by Android Barker (Bencepapa's #8) and wounded 20!
06 Aug 2026 12:29 (Turn 3, Side 2): Unit Corporal Hewie (hansolo's #3) has fired a shot.
06 Aug 2026 12:29 (Turn 3, Side 1): Unit Corporal Hewie (hansolo's #3) has fired a shot.
06 Aug 2026 12:29 (Turn 3, Side 1): Unit Android Barker (Bencepapa's #8) has fired a shot.
06 Aug 2026 12:29 (Turn 3, Side 2): Unit Android Barker (Bencepapa's #8) has fired a shot.
06 Aug 2026 12:30 (Turn 3, Side 2): The Superhuman 2 (hansolo's #2) has been spotted!
06 Aug 2026 12:30 (Turn 3, Side 2): Unit Sergeant Grissom (Bencepapa's #2) has fired a shot.
06 Aug 2026 12:30 (Turn 3, Side 2): Unit The Superhuman 2 (hansolo's #2) has been shot by Sergeant Grissom (Bencepapa's #2) and wounded 0!
06 Aug 2026 12:30 (Turn 3, Side 1): Unit The Superhuman 2 (hansolo's #2) has been shot by Sergeant Grissom (Bencepapa's #2) and wounded 0!
06 Aug 2026 12:30 (Turn 3, Side 2): Unit Sergeant Grissom (Bencepapa's #2) has fired a shot.
06 Aug 2026 12:30 (Turn 3, Side 2): Unit Sergeant Grissom (Bencepapa's #2) has fired a shot.
06 Aug 2026 12:30 (Turn 3, Side 1): Unit The Superhuman 2 (hansolo's #2) has been shot by Sergeant Grissom (Bencepapa's #2) and wounded 1!
06 Aug 2026 12:30 (Turn 3, Side 2): Unit The Superhuman 2 (hansolo's #2) has been shot by Sergeant Grissom (Bencepapa's #2) and wounded 1!
06 Aug 2026 12:30 (Turn 3, Side 2): Unit Sergeant Grissom (Bencepapa's #2) has fired a shot.
06 Aug 2026 12:31 (Turn 3, Side 2): An enemy unit has been heard shooting! (See Scanner)
06 Aug 2026 12:31 (Turn 3, Side 1): Unit The Superhuman 1 (hansolo's #1) has fired a shot.
06 Aug 2026 12:31 (Turn 3, Side 2): Unit Sergeant Brady (Bencepapa's #5) HAS BEEN SHOT DEAD .
06 Aug 2026 12:31 (Turn 3, Side 1): Unit Sergeant Brady (Bencepapa's #5) HAS BEEN SHOT DEAD .
06 Aug 2026 12:31 (Turn 3, Side 1): Sergeant Brady (Bencepapa's #5) has been spotted!
06 Aug 2026 12:31 (Turn 3): Bencepapa (side 2) has taken their turn. --- --- --- --- --- --- --- --- --- ---
06 Aug 2026 13:33 (Turn 4, Side 1): Android Barker (Bencepapa's #8) has been spotted!
06 Aug 2026 13:33 (Turn 4, Side 2): Corporal Hewie (hansolo's #3) has been spotted!
06 Aug 2026 13:36 (Turn 4, Side 1): Unit Corporal Hewie (hansolo's #3) has fired a shot.
06 Aug 2026 13:36 (Turn 4, Side 2): Unit Corporal Hewie (hansolo's #3) has fired a shot.
06 Aug 2026 13:36 (Turn 4, Side 1): Unit Android Barker (Bencepapa's #8) HAS BEEN SHOT DEAD .
06 Aug 2026 13:36 (Turn 4, Side 2): Unit Android Barker (Bencepapa's #8) HAS BEEN SHOT DEAD .
06 Aug 2026 13:40 (Turn 4): hansolo (side 1) has taken their turn. --- --- --- --- --- --- --- --- --- ---
06 Aug 2026 16:37 (Turn 4, Side 2): Unit The Superhuman 1 (hansolo's #1) has fired a shot.
06 Aug 2026 16:37 (Turn 4, Side 1): Unit The Superhuman 1 (hansolo's #1) has fired a shot.
06 Aug 2026 16:37 (Turn 4, Side 2): The Superhuman 1 (hansolo's #1) has been spotted!
06 Aug 2026 16:37 (Turn 4, Side 1): Lieut. Blake (Bencepapa's #4) has been spotted!
06 Aug 2026 16:37 (Turn 4, Side 1): Unit Lieut. Blake (Bencepapa's #4) has fired a shot.
06 Aug 2026 16:37 (Turn 4, Side 2): Unit Lieut. Blake (Bencepapa's #4) has fired a shot.
06 Aug 2026 16:37 (Turn 4, Side 2): Unit The Superhuman 1 (hansolo's #1) has fired a shot.
06 Aug 2026 16:37 (Turn 4, Side 1): Unit The Superhuman 1 (hansolo's #1) has fired a shot.
06 Aug 2026 16:37 (Turn 4, Side 2): Unit The Superhuman 1 (hansolo's #1) has been shot by Lieut. Blake (Bencepapa's #4) and wounded 0!
06 Aug 2026 16:37 (Turn 4, Side 1): Unit The Superhuman 1 (hansolo's #1) has been shot by Lieut. Blake (Bencepapa's #4) and wounded 0!
06 Aug 2026 16:37 (Turn 4, Side 1): Unit Lieut. Blake (Bencepapa's #4) HAS BEEN SHOT DEAD .
06 Aug 2026 16:37 (Turn 4, Side 2): Unit Lieut. Blake (Bencepapa's #4) HAS BEEN SHOT DEAD .
06 Aug 2026 16:37 (Turn 4, Side 1): Unit The Superhuman 1 (hansolo's #1) has fired a shot.
06 Aug 2026 16:37 (Turn 4, Side 1): Unit The Superhuman 2 (hansolo's #2) has fired a shot.
06 Aug 2026 16:37 (Turn 4, Side 2): An enemy unit has been heard shooting! (See Scanner)
06 Aug 2026 16:37 (Turn 4, Side 1): Unit Sergeant Grissom (Bencepapa's #2) HAS BEEN SHOT DEAD .
06 Aug 2026 16:37 (Turn 4, Side 2): Unit Sergeant Grissom (Bencepapa's #2) HAS BEEN SHOT DEAD .
06 Aug 2026 16:37 (Turn 4, Side 1): Sergeant Grissom (Bencepapa's #2) has been spotted!
06 Aug 2026 16:38 (Turn 4): Bencepapa (side 2) has taken their turn. --- --- --- --- --- --- --- --- --- ---
06 Aug 2026 17:48 (Turn 5): hansolo (side 1) has taken their turn. --- --- --- --- --- --- --- --- --- ---
07 Aug 2026 22:24 (Turn 5): Bencepapa (side 2) has taken their turn. --- --- --- --- --- --- --- --- --- ---
08 Aug 2026 03:56 (Turn 6): hansolo (side 1) has taken their turn. --- --- --- --- --- --- --- --- --- ---
09 Aug 2026 07:38 (Turn 6): Bencepapa (side 2) has taken their turn. --- --- --- --- --- --- --- --- --- ---
09 Aug 2026 20:37 (Turn 7): hansolo (side 1) has taken their turn. --- --- --- --- --- --- --- --- --- ---
10 Aug 2026 07:17 (Turn 7, Side 1): Unit Corporal Hewie (hansolo's #3) has fired a shot.
10 Aug 2026 07:17 (Turn 7, Side 1): Sergeant Hale (Bencepapa's #7) has been spotted!
10 Aug 2026 07:17 (Turn 7, Side 2): Unit Corporal Hewie (hansolo's #3) has fired a shot.
10 Aug 2026 07:17 (Turn 7, Side 1): Unit Corporal Hewie (hansolo's #3) has fired a shot.
10 Aug 2026 07:17 (Turn 7, Side 2): Corporal Hewie (hansolo's #3) has been spotted!
10 Aug 2026 07:17 (Turn 7, Side 1): Unit Sergeant Hale (Bencepapa's #7) has fired a shot.
10 Aug 2026 07:17 (Turn 7, Side 2): Unit Sergeant Hale (Bencepapa's #7) has fired a shot.
10 Aug 2026 07:17 (Turn 7, Side 1): Unit Corporal Hewie (hansolo's #3) HAS BEEN SHOT DEAD .
10 Aug 2026 07:17 (Turn 7, Side 2): Unit Corporal Hewie (hansolo's #3) HAS BEEN SHOT DEAD .
10 Aug 2026 07:18 (Turn 7): Bencepapa (side 2) has taken their turn. --- --- --- --- --- --- --- --- --- ---
10 Aug 2026 08:42 (Turn 8, Side 1): Unit Lieut. Nielson (Bencepapa's #3) has fired a shot.
10 Aug 2026 08:42 (Turn 8, Side 2): Unit Lieut. Nielson (Bencepapa's #3) has fired a shot.
10 Aug 2026 08:42 (Turn 8, Side 1): Unit The Superhuman 1 (hansolo's #1) has been shot by Lieut. Nielson (Bencepapa's #3) and wounded 2!
10 Aug 2026 08:42 (Turn 8, Side 2): Unit The Superhuman 1 (hansolo's #1) has been shot by Lieut. Nielson (Bencepapa's #3) and wounded 2!
10 Aug 2026 08:42 (Turn 8, Side 1): Lieut. Nielson (Bencepapa's #3) has been spotted!
10 Aug 2026 08:42 (Turn 8, Side 2): The Superhuman 1 (hansolo's #1) has been spotted!
10 Aug 2026 08:42 (Turn 8, Side 2): Unit The Superhuman 1 (hansolo's #1) has fired a shot.
10 Aug 2026 08:42 (Turn 8, Side 1): Unit The Superhuman 1 (hansolo's #1) has fired a shot.
10 Aug 2026 08:42 (Turn 8, Side 1): Unit Lieut. Nielson (Bencepapa's #3) HAS BEEN SHOT DEAD .
10 Aug 2026 08:42 (Turn 8, Side 2): Unit Lieut. Nielson (Bencepapa's #3) HAS BEEN SHOT DEAD .
10 Aug 2026 08:48 (Turn 8, Side 2): An enemy unit has been heard shooting! (See Scanner)
10 Aug 2026 08:48 (Turn 8, Side 1): Unit The Superhuman 2 (hansolo's #2) has fired a shot.
10 Aug 2026 08:48 (Turn 8): A computer has been destroyed!
10 Aug 2026 08:48 (Turn 8, Side 1): Sergeant Sol (Bencepapa's #6) has been spotted!
10 Aug 2026 08:48 (Turn 8, Side 2): An enemy unit has been heard shooting! (See Scanner)
10 Aug 2026 08:48 (Turn 8, Side 1): Unit The Superhuman 1 (hansolo's #1) has fired a shot.
10 Aug 2026 08:48 (Turn 8, Side 1): Unit Sergeant Sol (Bencepapa's #6) HAS BEEN SHOT DEAD .
10 Aug 2026 08:48 (Turn 8, Side 2): Unit Sergeant Sol (Bencepapa's #6) HAS BEEN SHOT DEAD .
10 Aug 2026 08:49 (Turn 8, Side 1): Sergeant Hale (Bencepapa's #7) has been spotted!
10 Aug 2026 08:49 (Turn 8, Side 2): An enemy unit has been heard shooting! (See Scanner)
10 Aug 2026 08:49 (Turn 8, Side 1): Unit The Superhuman 1 (hansolo's #1) has fired a shot.
10 Aug 2026 08:49 (Turn 8, Side 1): Unit Sergeant Hale (Bencepapa's #7) HAS BEEN SHOT DEAD .
10 Aug 2026 08:49 (Turn 8, Side 2): Unit Sergeant Hale (Bencepapa's #7) HAS BEEN SHOT DEAD .
10 Aug 2026 08:49 (Turn 8): hansolo (side 1) has won!
Note that now the mission has finished, log entries from all player's logs are shown, which means there will be some duplication.