Stellar Forces
22 minutes ago: petermock has taken their turn in Colonization 2.
26 minutes ago: petermock has taken their turn in Colony 3: Co-Op.
26 minutes ago: SteveSmith has taken their turn in Colonization 2.
27 minutes ago: petermock has taken their turn in Colonization 2.
36 minutes ago: xeno has created a new game.
37 minutes ago: xeno has created a new game.
37 minutes ago: paasque has taken their turn in New Moonbase.
38 minutes ago: paasque has defeated obi kev in Alien Hordes: Xenophobia.
44 minutes ago: henoh has taken their turn in Colonization 2.
51 minutes ago: RABID has taken their turn in Colonization 2.
ScreenshotScreenshotScreenshot

Stellar Forces is a turn-based multi-player squad strategy game.

Take control of an elite squad and defeat opponents in one of 80+ missions. Choose what to equip them with, where to deploy them, and then use whatever strategy and tactics you want to ensure victory.

Once you have registered using the Android App, you can play as many games as you want. This game has no adverts and no in-app purchases.

This game is played in a casual way. Once you have taken your turn, your opponent is notified by e-mail that it is now their turn. However, they may not take it straight away. Typically, expect to take a turn and then wait about a day to take your next turn. Of course, you can play as many concurrent games as you can handle if you get bored in the meantime!

Stellar Forces - The Card Game?


Top players

Last calculated on 19 Feb 2017 14:55

PosNamePointsFaction
1henoh108Metallix
2Hokunda106Globex Corporation
3xeno100Omni Corp
4petermock74Omni Corp
5Trollmineitor69None
6Henry's Cat58Marsec Corporation
7SteveSmith54None
8RABID50Metallix
9paasque36Globex Corporation
10Winnington35None


Recent Victories

19 Feb 2017 18:18: paasque (The Alien Attackers) has defeated obi kev (The Human Defenders) in Alien Hordes: Xenophobia (Watch Playback)

18 Feb 2017 21:04: RABID (The Blobs) has defeated obi kev (The Fugitives) in The Blob Assassins (Watch Playback)

18 Feb 2017 18:41: Henry's Cat (The Attackers) has defeated igoryan (The Defenders) in Moonbase Assault - Campaign Version (campaign) (Watch Playback)

18 Feb 2017 14:32: the-shape (The Defenders) has defeated obi kev (The Attackers) in Moonbase Assault (Watch Playback)

17 Feb 2017 19:40: RABID (The Attackers) has defeated obi kev (The Defenders) in Defend the Base (Watch Playback)



Latest Player Awards

ToAward NameFrom
Agent OrangeAward for Winning the 2016 campaign!SteveSmith
petermockAward for Winning the 2016 campaign!SteveSmith
xenoAward for Winning the 2016 campaign!SteveSmith
NodrogAward for The head dwarfermegagaz
paasqueAward for Being a ghost! Last man standing, 3 stealthy knife kills.petermock


Trophy Winners

the-shape has won the First Blood Trophy!

Previous winner: Player Scott17 won the First Blood Trophy

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SF Forums

Forum Posts | Game Chat

Remove game

It's okay I have found it.
Posted by xeno 24 days ago


Remove game

How do you remove/delete a game you created? Just made one but set it wrong. Can't seem able to, and I'm positive I've done so before, somehow.

39586Rebelstar - The Old Base

STEVE could you cancel the above if I'm nof able to. Thanks.
Posted by xeno 24 days ago


No opp fire

Probably they have a visibility issue.
When a friendly unit is standing 1 square away from the prepared shooter and he is visible to the shooter, he will not shoot.
Another reason is a hiding unit. When you have a non visible unit in the way of a visible unit, opp fire will not happen, because the opponent is not visible.
The least probable is the shooting visibility vs sight visibility which is different. They cannot see each other, but they can shoot each other. It usually happens in the other direction and the opp. fire is shooting.
Posted by Hokunda 34 days ago


Blobs

I like the whiff of a dead blob too!
Posted by petermock 35 days ago


Blobs

That would be probably better to identify a dead body but just as a suggestion what about a whiff of green gas, a square of it.
Posted by xeno 36 days ago


Blobs

Hey Steve. Is it possible to put a alien deadbody on the floor when a blob is killed.
Posted by paasque 36 days ago


New grenade type

Ok. Well I was dreaming about walls with hitpoints. But thats another story. Gotta Learn how to code now the game is open source...
Posted by paasque 61 days ago


New grenade type

Bug? But.
Posted by xeno 61 days ago


New grenade type

Yeah I thought the same really although I know where is paasque is coming from. I think it is just to create a small entrance into a base rather use the doors. Bug that does still undermine the concept of indestructible walls.

I think it is Moonbase Clash not Moonrise with the destructible moonbase.
Posted by xeno 61 days ago


New grenade type

I think this would affect the missions too much. I've created seperate missions for versions with destructable walls, such as Moonrise (I think it's called) for Moonbase Assault with destructible walls. A lot of missions are designed to depend on destructable walls, and allowing the walls to be destroyed would radically change them. I don't mind creating "destructable wall" versions of existing missions though.
Posted by SteveSmith 61 days ago


New grenade type

I like this idea too.
Posted by petermock 61 days ago


New grenade type

Sorry. For nondestructible walls. If its easy to make. Sometimes the use of grenades destroy a hole map/MISSION. So a special one for hard walls. Exspensive and heavy to transport.
Posted by paasque 62 days ago


New grenade type

Unless I've misunderstood, door grenades do work on solid walls (but only in missions with destructible walls).
Posted by SteveSmith 62 days ago


New grenade type

Hi. Was thinking about a new grenade type. Like a door grenade but for solid walls.
Posted by paasque 62 days ago


No opp fire

Cancel this game please Steve. The opp fire is fucked up.
Posted by xeno 66 days ago




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