Game 22698: Jez, paasque in 'Alien Hordes: Xenophobia'
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- Weird. I shot a block and blew it up. I then tried to shoot the alien behind, I could see the alien on screen, my unit had a line of fire, but the alien name wasn't flashing like it does when you can see it. I shot at the alien, hit it, but did no damage. That's never happened before...
Posted by
Jez 9 years ago [Login to reply]
- I have one dead alien. there was two aliens behind the block.
Posted by
paasque 9 years ago [Login to reply]
- Yeah, I know, one was killed in the explosion. It doesn't make much difference in this game, I just wanted to let Steve know, it's like the game thought the block was still there!
Posted by
Jez 9 years ago [Login to reply]
- ok
Posted by
paasque 9 years ago [Login to reply]
- Noted. There was no smoke or anything in the way was there?
- It seems like you had two shots, one hitting the dead alien, and the other shot hitting the wall.
Posted by
paasque 9 years ago [Login to reply]
- Nope, nothing, and the shot stopped when it hit the alien. There's nothing in my log about the shot hitting though, just that I fired a shot. In my turn I got no mention of damage when it hit either (0 or otherwise), it was like the alien was a block.
Posted by
Jez 9 years ago [Login to reply]
- My alien #7 was wounded, so you did hit me. It says in my log
Posted by
paasque 9 years ago [Login to reply]
- Hmm, I think I fired a few shots, I think it was another shot that wounded you but I can't remember now, damn - I'll have a look when we finish! Even if I did wound you though, it didn't tell me that, and there's still the issue of the game saying I couldn't see you when I could.
Posted by
Jez 9 years ago [Login to reply]
- Maybe I didn't get a damage notification because you don't when you can't see someone, and the app for some reason thought I couldn't see you.
Posted by
Jez 9 years ago [Login to reply]
- It's certainly the case that if no unit can see the enemy, then the player isn't informed of any damage if the enemy gets hit. I'd be interested to see the playback.
- Nice sneaking at the end.
Posted by
paasque 9 years ago [Login to reply]
- Hey, you were the one hiding! :D This is why I prefer the original mission, no boring stalemates...
Posted by
Jez 9 years ago [Login to reply]
- Hehe Yes!, no need to run out into your autocannons, that hurts! also for a alien. :)
Posted by
paasque 9 years ago [Login to reply]
- I don't usually use an autocannon in this mission, that might have been the first time! So I had very few grenades, combined with me stupidly letting you draw the autocannon's opp fire, plus you playing a defensive alien game, meant I had no firepower to deal with the building :(
Posted by
Jez 9 years ago [Login to reply]
This topic has now been closed.