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Game 54442: Chris1977, Drakester, mirkiov in 'Alien Hordes 3-Player'

I'm in two minds about whether making the walls stronger would male things easier or harder. Maybe someone else has a view on this...
Posted by Chris1977 1 days ago


Game 54442: Chris1977, Drakester, mirkiov in 'Alien Hordes 3-Player'

Sorry, you&#39;re right. I missed the &quot;-3 Player&quot;, and I was looking at the standard Alien Hordes! You&#39;re also correct about the alien blood; it doesn&#39;t affect weak walls.<br /><br />Let me know if you want me to change any settings to see if it improves the mission.
Posted by SteveSmith 1 days ago


Game 54442: Chris1977, Drakester, mirkiov in 'Alien Hordes 3-Player'

The walls are set to &quot;weak&quot; according to the description, but none of them ever appeared to be destroyed. Come to think of it, though, the only explosions were caused by Aliens snuffing it, so are walls of any strength immune to explosions of this kind?
Posted by Chris1977 1 days ago


Game 54442: Chris1977, Drakester, mirkiov in 'Alien Hordes 3-Player'

Hi Chris, thanks for pointing out any errors. However, I&#39;ve had a look, and this doesn&#39;t seem to be the case? To clarify, there are 3 levels of wall strength - indestructible, strong (where a grenade etc.. will only destroy one layer of wall) and weak, where a grenade will destroy all walls within its vicinity. The walls in Alien Hordes are set to &quot;strong&quot;. <br /><br />Was there a case of a grenade exploding but not destroying any walls in this game? If so, I&#39;ll have a look into it.
Posted by SteveSmith 1 days ago


Game 54442: Chris1977, Drakester, mirkiov in 'Alien Hordes 3-Player'

That one seemed a bit one-sided, @mirkiov and @Drakester, and as you&#39;ll see I&#39;ve already left Steve some thoughts about how to even things up. That said, if you don&#39;t mind my pointing this out I do feel a temporary truce between your two sides would have enabled you to cull my numbers in pretty short order in the first couple of turns (cover is not plentiful outside the base). Anyway, I&#39;ll set up another three-player contest for us...
Posted by Chris1977 2 days ago


Game 54442: Chris1977, Drakester, mirkiov in 'Alien Hordes 3-Player'

Hi @SteveSmith, not that it&#39;s ruining the gameplay or anything (at least not from the Aliens&#39; perspective!), but the mission description says that walls are weak when they&#39;re actually set to &quot;indestructible&quot;. Not sure which way it should go (weak walls would offer the humans less cover, but also stop them getting quite so hemmed-in by Alien walking bombs, so it&#39;s hard to gauge which option would be better/worse), but either way whatever the walls do needs to match the description.
Posted by Chris1977 2 days ago


Game 54343: free palestine., Le Chat de Henri, petermock, RABID in 'Colonization 2'

Worth a go! Well played HC!!
Posted by RABID 4 days ago


Game 54343: free palestine., Le Chat de Henri, petermock, RABID in 'Colonization 2'

Gicn the circumstances, you did well to string that one out Rabid!
Posted by Le Chat de Henri 5 days ago


Game 54441: xeno, Chris1977, free palestine., petermock in 'The Assassins 2v2'

Yes let&#39;s try again :)
Posted by petermock 7 days ago


Game 54441: xeno, Chris1977, free palestine., petermock in 'The Assassins 2v2'

Someone didn&#39;t choose the correct side even though I made it clear in my post. If I create the game again I could see it happening again. What I&#39;ll do is just create it again at say 6pm and anyone can enter and hopefully we can get the same teams/opposite sides, if not we&#39;ll just play it once more and end it.
Posted by xeno 8 days ago


Game 54441: xeno, Chris1977, free palestine., petermock in 'The Assassins 2v2'

What happened?
Posted by petermock 8 days ago


Game 54441: xeno, Chris1977, free palestine., petermock in 'The Assassins 2v2'

Forget it.
Posted by xeno 8 days ago


Game 54441: xeno, Chris1977, free palestine., petermock in 'The Assassins 2v2'

Aye, go on then... :-)
Posted by Chris1977 9 days ago


Game 54441: xeno, Chris1977, free palestine., petermock in 'The Assassins 2v2'

I&#39;m definitely up for it!
Posted by petermock 9 days ago


Game 54441: xeno, Chris1977, free palestine., petermock in 'The Assassins 2v2'

I remember we used to have mini competition with this mission with 200% creds and it became a game of hide and seek with Sterner which usually ended first turn. It went on for sometime until one side gained two victories in a row. You, me, Rabid and Socrates wasn&#39;t it? I thought let&#39;s try with 150% to see if each game would last longer! Everyone up for another, swop sides? Home and away kind of thing. Peter and I to hide Sterner this time.
Posted by xeno 9 days ago


Game 54441: xeno, Chris1977, free palestine., petermock in 'The Assassins 2v2'

I was going to shoot there as well with an autocannon.
Posted by petermock 9 days ago


Game 54441: xeno, Chris1977, free palestine., petermock in 'The Assassins 2v2'

Good shooting Xeno! :)
Posted by petermock 9 days ago


Game 54441: xeno, Chris1977, free palestine., petermock in 'The Assassins 2v2'

OK, OK, FP, you told me so...specifically, you told me not to deploy Sterner THERE...
Posted by Chris1977 9 days ago


Game 54432: Chris1977, Drakester, mirkiov in 'Moonrise'

Another close game - I think anyone could have won that! It&#39;s a tricky balancing act with this mission: obviously you have to defend yourself against the team that&#39;s trying to kill YOU, but in doing so you run the risk of handing points to the team that&#39;s trying to kill THEM. Anyway, onto the next match-up...
Posted by Chris1977 10 days ago


Game 54431: thrashbarg, Chris1977 in 'Laboratory Attack'

Wasn&#39;t sure with that one. I fired 6 shots at your guy, they all missed. Then two more shots missed. But as Melissa McCarthy says on snl on YouTube I would throw the toaster at you because your toast!
Posted by thrashbarg 14 days ago


Game 54431: thrashbarg, Chris1977 in 'Laboratory Attack'

Well played! The big blunder I made there was not making allowances for your guys&#39; potentially having strong armour - time and again I ended up the loser of the many face-to-face shootouts for that reason alone. I&#39;m so used to the REAL SF old hands favouring arms over armour that it never crossed my mind that a single well-aimed shot wouldn&#39;t &quot;do it&quot; each time. Still, one lives and learns, and as someone who&#39;s taken a long break from the fray, by the looks of things, you probably needed the win more than I did...
Posted by Chris1977 14 days ago


Game 54382: mirkiov, Chris1977, Drakester in 'Moonbase Assault 3-Player'

Well played, Drakester! A good, close game, but in the end it all came down to numbers: mirkiov and I were simply losing units at a faster rate than you were. I&#39;ll set up the next three-player clash...
Posted by Chris1977 18 days ago


Game 54406: xeno, Le Chat de Henri, RABID, Rost310 in 'A Tale of Two Bases 2v2'

It was indeed.<br /><br />I&#39;ve thought for a long time Blasters should not have a 90% accuracy, countless times I&#39;ve seen them to be as accurate as a heavy laser. I&#39;m sure I posted this before. They are more like a 70% rating. I think Steve needs to check this out. I missed two 90% shots, yes it happens, but seems to occur far more often with a blaster.
Posted by xeno 35 days ago


Game 54406: xeno, Le Chat de Henri, RABID, Rost310 in 'A Tale of Two Bases 2v2'

Well, round 1 has been quite eventful
Posted by Le Chat de Henri 36 days ago


Game 54331: Rost310, xeno, Gooey Blob, petermock in 'F.L.A.G. Heist 4-Player'

Well if that true then there is something wrong with the log as it says this, as quoted in the previous post: 18 Dec 2024 18:40 (Turn 27, Side 3): Will Smith (Rost310&#39;s #8) has been spotted!<br /><br />But I&#39;ve had this before, not sure what it is. Viewing angle differences between the game itself, where it doesn&#39;t trigger an opp shot because the angle degree is just out, but it does trigger a seen log as the criteria for that is just in, so therefore different angle degrees for the two? Opp fire could be 45 the log 50? For example.
Posted by xeno 38 days ago


Game 54331: Rost310, xeno, Gooey Blob, petermock in 'F.L.A.G. Heist 4-Player'

I think I was out of the viewing angle, since the unit&#39;s field of view is 45 degrees to the right and left. I was sure that you did not see me
Posted by Rost310 38 days ago


Game 54398: +BEAR+, igoryan in 'The Angels of Death'

Marry Christmas! Hope you all had a great day.
Posted by SteveSmith 42 days ago


Game 54398: +BEAR+, igoryan in 'The Angels of Death'

Merry Christmas everyone! Have a great day...need more new games set up soon. :)
Posted by petermock 43 days ago


Game 54398: +BEAR+, igoryan in 'The Angels of Death'

No problem, that&#39;s done.
Posted by SteveSmith 45 days ago


Game 54398: +BEAR+, igoryan in 'The Angels of Death'

hi, could you please restart the game?I forgot to buy weapons...:)
Posted by igoryan 45 days ago


Game 54392: Le Chat de Henri, xeno in 'Moonbase Clash'

Well spotted! I changed it in 2013 from 5 to 6 VPs per computer. I&#39;ll fix the description.
Posted by SteveSmith 46 days ago


Game 54392: Le Chat de Henri, xeno in 'Moonbase Clash'

Yeah I saw matey was still there and was surprised it ended. You were on a good run there.<br /><br />I think it should be 6VP rather than 5 as its not that easy playing the attackers
Posted by Le Chat de Henri 47 days ago


Game 54331: Rost310, xeno, Gooey Blob, petermock in 'F.L.A.G. Heist 4-Player'

Says in the log that Rost&#39;s last unit was spotted by my guy yet he never fired. He was on opp fire with a blaster. Never moved, he was waiting for the opponent to show themselves. They did, the log below says so, but he never fired once and was killed. <br /><br />18 Dec 2024 18:40 (Turn 27, Side 1): Unit Will Smith (Rost310&#39;s #8) has fired a shot.<br />18 Dec 2024 18:40 (Turn 27, Side 3): Unit Will Smith (Rost310&#39;s #8) has fired a shot.<br />18 Dec 2024 18:40 (Turn 27, Side 1): Unit Will Smith (Rost310&#39;s #8) has fired a shot.<br />18 Dec 2024 18:40 (Turn 27, Side 3): Unit Will Smith (Rost310&#39;s #8) has fired a shot.<br />18 Dec 2024 18:40 (Turn 27): Unit Lester Piglet (xeno&#39;s #2) HAS BEEN SHOT DEAD by Will Smith (Rost310&#39;s #8).<br />18 Dec 2024 18:40 (Turn 27, Side 1): Lester Piglet (xeno&#39;s #2) has been spotted!<br />18 Dec 2024 18:40 (Turn 27, Side 3): Will Smith (Rost310&#39;s #8) has been spotted!<br />18 Dec 2024 18:40 (Turn 27): Rost310 (side 1) has won!
Posted by xeno 47 days ago


Game 54392: Le Chat de Henri, xeno in 'Moonbase Clash'

Odd that, I still had one unit left. Also the computer VPs contradict themselves, says 5VP then further down in the mission file states 6 VP per CPU.
Posted by xeno 47 days ago


Game 54364: RABID, SammuS, Le Chat de Henri, petermock in 'Battle Royale'

I had some enormously jammy shots in the previous round, not fair really...
Posted by Le Chat de Henri 49 days ago


Game 54311: mirkiov, Chris1977, Drakester in '3-Player The Assassins'

Not sure I had much right to win that - I made some pretty stupid blunders, chief among them being responding to one of my guys getting killed by blowing another two up myself and leaving a third dangerously exposed. Certainly thanking my lucky stars I took the precaution of loading Sterner up with Super Heavy armour, even though it meant I barely had the APs to do anything each turn!<br /><br />Anyway, I&#39;m happy to fire up the next 3-player mission in numerical order for us all to play, provided you two are...?
Posted by Chris1977 54 days ago


Game 54338: Le Chat de Henri, RABID, SammuS, Rost310 in 'The Flood'

Good idea; I don&#39;t think there&#39;s a good solution. Hopefully no-one will quit the mission halfway through in the future.
Posted by SteveSmith 55 days ago


Game 54338: Le Chat de Henri, RABID, SammuS, Rost310 in 'The Flood'

I&#39;m happy for it to stay as it is. In this particular game, which was relatively unusual, it seemed unfair, but Henri did also get a couple of my men, which pushed his VPs to 100, where me and Rost got 80, so if Henri hadn&#39;t also taken out some of my men, we would all have got 80 points, which seems fair to me. I accept that in this particular game though, it was particularly unfair on Rost.
Posted by RABID 56 days ago


Game 54338: Le Chat de Henri, RABID, SammuS, Rost310 in 'The Flood'

I&#39;ve just had a look and it is a bug - every player gets the VPs for units not killed by a particular player, so that pushed Henry&#39;s Cat above 100. If I remove that though, what should happen if no player kills 10 units, or there aren&#39;t even 10 units left to kill due to the flood? Maybe last player standing wins, but then that encourages players to hide until the end.
Posted by SteveSmith 56 days ago


Game 54338: Le Chat de Henri, RABID, SammuS, Rost310 in 'The Flood'

Just had a look myself and that makes no sense, Sammus conceded and rather than the game continue all the victory points from his men dying went to you. Rather unfair, must be a bug.
Posted by xeno 56 days ago


Game 54338: Le Chat de Henri, RABID, SammuS, Rost310 in 'The Flood'

???
Posted by Le Chat de Henri 56 days ago


Just a couple of minor thingies

There is another in fact, I thought about this one before and I&#39;m in a situation where I want to use an incendiary grenade to block a doorway. But if the enemy unit comes through on fire I find opp fire doesn&#39;t seem to work, so the unit on fire can just walk up and kill my unit without them firing in return. It somehow makes them immune fron opp fire. Now maybe my units are sadists and don&#39;t want to put them out of their misery, but even so if someone is on fire coming at you with a knife you are going to shoot them rather die.
Posted by xeno 59 days ago


Just a couple of minor thingies

Why is the sniper rifle when generated in colony missions only loaded with 7 rather 8. There was another but on second thoughts it probably makes sense.:)
Posted by xeno 60 days ago


Game 54362: Le Chat de Henri, Chris1977 in 'Superhuman: Moonbase Assault'

I played as the attacker vs Rabid recently, he completely destroyed me.. I find in the Moonbase missions that it is hard to destroy the computers. It&#39;s probably a better strategy to just try and kill all the defenders instead
Posted by Le Chat de Henri 60 days ago


Game 54362: Le Chat de Henri, Chris1977 in 'Superhuman: Moonbase Assault'

Well played. I was playing just for pride by the end there - my original plan had been to ignore the computers completely and just go for kills, but when that didn&#39;t work out I didn&#39;t have many options besides making a belated assault on the IT after all...
Posted by Chris1977 60 days ago


Game 54367: Chris1977, Le Chat de Henri in 'Sterner's Revenge'

We can just see how it goes I guess. Hard to tell after a few practise games, time will tell!<br /><br />I wonder if the description for the emission matches the gameplay / victory conditions etc
Posted by Le Chat de Henri 64 days ago


Game 54367: Chris1977, Le Chat de Henri in 'Sterner's Revenge'

Justice for the Army at last! Are we declaring this a fairer match-up on the basis of this outcome...?
Posted by Chris1977 64 days ago


Game 54356: Chris1977, Le Chat de Henri in 'Sterner's Revenge'

Apologies for the delay. Bearing in mind what you said about having other Army tactics you wanted to try out, I&#39;ve chosen Sterner again.
Posted by Chris1977 65 days ago


Game 54349: Le Chat de Henri, RABID in 'Superhuman: Moonbase Assault'

Oof, well that didn&#39;t go well. Too much brunching early on. I spent a couple of rounds trying to patch up the remaining superhuman. Good tactic you used by using loads of nerve gas early on
Posted by Le Chat de Henri 65 days ago


Game 54356: Chris1977, Le Chat de Henri in 'Sterner's Revenge'

Will probably set up tomorrow now - out gigging this afternoon/evening.
Posted by Chris1977 67 days ago


Game 54356: Chris1977, Le Chat de Henri in 'Sterner's Revenge'

Could so another of it, I&#39;d play either side.
Posted by Le Chat de Henri 68 days ago


Game 54356: Chris1977, Le Chat de Henri in 'Sterner's Revenge'

I&#39;d still have a couple of other strategies to try out as the army, for Sterner&#39;s gang the options are more limited and straightforward I&#39;d say.
Posted by Le Chat de Henri 68 days ago


Game 54356: Chris1977, Le Chat de Henri in 'Sterner's Revenge'

Yes, it was all over so quickly that I&#39;m not sure we can glean anything about the new scoring system! Did it FEEL as though it was going more your way until that final tipping-point? Happy to swap sides and continue this experiment, but I must confess I&#39;m starting to run out of strategic ideas for EITHER side...
Posted by Chris1977 68 days ago


Game 54355: Le Chat de Henri, Gooey Blob in 'Outhouses'

There&#39;s quite a big random factor in this mission I&#39;d say, just based on where everyone deploys. I was lucky Sterner was near me.
Posted by Le Chat de Henri 68 days ago


Game 54355: Le Chat de Henri, Gooey Blob in 'Outhouses'

That could have gone better! Congratulations.
Posted by Gooey Blob 68 days ago


Game 54356: Chris1977, Le Chat de Henri in 'Sterner's Revenge'

Good shooting Sterner! I couldn&#39;t even get a shot off
Posted by Le Chat de Henri 68 days ago


Game 54330: Chris1977, Le Chat de Henri in 'Sterner's Revenge'

Have proposed a mutual concede again.
Posted by Chris1977 69 days ago


Game 54330: Chris1977, Le Chat de Henri in 'Sterner's Revenge'

Yeah np
Posted by Le Chat de Henri 69 days ago


Game 54330: Chris1977, Le Chat de Henri in 'Sterner's Revenge'

Sorry, I thought you&#39;d already made it, Steve! Le Chat, shall I cancel the one we have set up, in that case, since we haven&#39;t really got going with it yet, and set up another?
Posted by Chris1977 69 days ago


Game 54330: Chris1977, Le Chat de Henri in 'Sterner's Revenge'

I&#39;ve made that change now.
Posted by SteveSmith 69 days ago


Game 54330: Chris1977, Le Chat de Henri in 'Sterner's Revenge'

Yeah ok
Posted by Le Chat de Henri 70 days ago


Game 54336: xeno, Chris1977 in 'New Moonbase'

Thanks for the game. First time I&#39;ve played it in a while but it is one of my favourites.
Posted by xeno 70 days ago


Game 54336: xeno, Chris1977 in 'New Moonbase'

Well done. I had a bad feeling about that one right from the off - probably just as well that the end came swiftly...
Posted by Chris1977 70 days ago


Game 54330: Chris1977, Le Chat de Henri in 'Sterner's Revenge'

I&#39;ll set up another practice game tomorrow. Same sides, since I won unjustly last time as Sterner?
Posted by Chris1977 70 days ago


Game 54330: Chris1977, Le Chat de Henri in 'Sterner's Revenge'

Yeah that evens it up, let&#39;s give it a try
Posted by Le Chat de Henri 70 days ago


Game 54330: Chris1977, Le Chat de Henri in 'Sterner's Revenge'

Good to me! LCdH, your thoughts...?
Posted by Chris1977 71 days ago


Game 54330: Chris1977, Le Chat de Henri in 'Sterner's Revenge'

I&#39;ll changed it to 50 VPs per escapee and (how about) 34 VPs for killing an army member. So the army needs 2 units to escape, and Sterner&#39;s gang need to kill 3. How does that sound?
Posted by SteveSmith 71 days ago


Game 54334: Le Chat de Henri, xeno in 'Prison Mutiny'

Bump
Posted by xeno 72 days ago


Game 54330: Chris1977, Le Chat de Henri in 'Sterner's Revenge'

If I recall correctly it&#39;s always been you need minimum 3 to escape to win. For Sterner&#39;s gang that would mean killing 4 would mean victory, as the other side could therefore not be able to escape with 3 any more.<br /><br />I think we were discussing changing the number needed to escape for victory - changing from 3 to 2. Though I think that might swing it too far in favour of the army. I don&#39;t mind trying it though. But of course the victory conditions would need adjusting for both sides.
Posted by Le Chat de Henri 72 days ago


Game 54330: Chris1977, Le Chat de Henri in 'Sterner's Revenge'

Yes, it&#39;s still 25 VPs per kill. I didn&#39;t change that, I only changed the VPs for escaping. Does it need changing to make things work correctly? I haven&#39;t played this mission myself for a long time.
Posted by SteveSmith 72 days ago


Game 54330: Chris1977, Le Chat de Henri in 'Sterner's Revenge'

Ha yeah I read that in the replay. He also missed when my guy stepped out to shoot
Posted by Le Chat de Henri 72 days ago


Game 54334: Le Chat de Henri, xeno in 'Prison Mutiny'

First time I&#39;ve played this mission for ages. The one you&#39;re thinking of and the one I actually assumed it was myself is Prison Riot, I forgot there was two.
Posted by xeno 72 days ago


Game 54330: Chris1977, Le Chat de Henri in 'Sterner's Revenge'

All very odd! I certainly didn&#39;t deserve to win after Vomit disgraced himself so utterly! Just one shot on-target would have finished things off nicely, by the sound of things; instead, one of them sailed over your guy&#39;s left shoulder and hit one of mine who was standing behind him...
Posted by Chris1977 72 days ago


Game 54330: Chris1977, Le Chat de Henri in 'Sterner's Revenge'

Ah, seems I didn&#39;t finish my turn. Though now it says I&#39;ve lost! Though escaped with 3 (eventually)
Posted by Le Chat de Henri 72 days ago


Game 54330: Chris1977, Le Chat de Henri in 'Sterner's Revenge'

Ah, I was wondering, as I still seemed to be getting 25 VPs per kill. Shall we mutually concede, then? And then can you look into this again, @SteveSmith? Ta.
Posted by Chris1977 72 days ago


Game 54330: Chris1977, Le Chat de Henri in 'Sterner's Revenge'

Still needs 3 of the army to escape to win. He was half-dead my last one, only 7HPs left
Posted by Le Chat de Henri 72 days ago


Game 54334: Le Chat de Henri, xeno in 'Prison Mutiny'

Ah, well done for that trick! I clearly need to adjust to how this mission works now. Used to be knives and power swords only for the prisoners.
Posted by Le Chat de Henri 72 days ago


Delete game please Steve

It&#39;s okay Steve, just seen how to remove it when I went to create a new one.
Posted by xeno 74 days ago


Game 54334: Le Chat de Henri, xeno in 'Prison Mutiny'

Shouldn&#39;t be possible missing two like that. I did wonder how Mr Autocannon survived the last round
Posted by Le Chat de Henri 74 days ago


Game 54332: Le Chat de Henri, RABID in 'The Assassins'

Phew, I only just found Sterner, close one..
Posted by Le Chat de Henri 74 days ago


Game 54334: Le Chat de Henri, xeno in 'Prison Mutiny'

You are still giving me a good hiding though. I was in two minds to move them back a bit and didn&#39;t, big mistake. In the other game we&#39;re currently playing I just missed two 90% aimed shots in a row! Jeez I cursed this game after that. Grrr!
Posted by xeno 74 days ago


Game 54334: Le Chat de Henri, xeno in 'Prison Mutiny'

Wowsers, the prisoners have more credits these days eh! Looks like the description on the mission needs updating since my &#39;holiday&#39;
Posted by Le Chat de Henri 74 days ago


Delete game please Steve

I created a game and accidentally clicked finished before I was ready. I did always think there was a facility to remove the game yourself and create it again but couldn&#39;t find it. It is the New Moonbase mission 54335. Thanks.
Posted by xeno 74 days ago


Game 54329: Chris1977, Le Chat de Henri in 'Sterner's Revenge'

One game varies to another so it won&#39;t be absolute proof. I might balls up my plan and get everyone killed too easily! But by all means we can have another round or two of it
Posted by Le Chat de Henri 75 days ago


Game 54329: Chris1977, Le Chat de Henri in 'Sterner's Revenge'

Oh well, I got closer to the exits than last time - I don&#39;t know if that means it&#39;s easier to win as the Army or not. I guess the proof will be whether you win the switcheroo, which I&#39;ll set up now...
Posted by Chris1977 75 days ago


Game 54319: HazzDragon, RABID in 'The Assassins'

Only just got you! Well played!!
Posted by RABID 75 days ago


Game 54321: Le Chat de Henri, Chris1977 in 'Sterner's Revenge'

I think when I used to play it a lot I would win and lose at about the same ratio whatever side I played. Might have to give this mission a go again.
Posted by xeno 76 days ago


Game 54321: Le Chat de Henri, Chris1977 in 'Sterner's Revenge'

Yeah, I&#39;d be up for that. Yep you&#39;re the army
Posted by Le Chat de Henri 77 days ago


Game 54321: Le Chat de Henri, Chris1977 in 'Sterner's Revenge'

Thanks Steve. :-)<br /><br />I guess it can always be changed back again if it then becomes too easy for the army once more! @Le Chat de Henri, are you up for a few more rounds of this in Practice to test the new match-up? It&#39;s my turn with the Army if so...
Posted by Chris1977 77 days ago


Game 54321: Le Chat de Henri, Chris1977 in 'Sterner's Revenge'

Both of those changes have now been made. I noticed that in my notes, in 2013 I reduced army creds from 240 to 200, so presumably it was too easy for the army back then.
Posted by SteveSmith 77 days ago


Game 54321: Le Chat de Henri, Chris1977 in 'Sterner's Revenge'

Maybe also make it so that Sterner&#39;s lot have to stop 4 from escaping rather than 3?
Posted by Chris1977 77 days ago


Game 54321: Le Chat de Henri, Chris1977 in 'Sterner's Revenge'

220 would probably help even it up a little. Maybe this mission should just be a little harder for the army to win in any case?<br /><br />The advantage the army has is that they can focus all 6 on one spot whereas Sterner&#39;s gang of 8 have to cover 4 spots. The extra credits would provide more armour/firepower for the army, so could help even it up enough. Though I personally don&#39;t tend to focus all 6 on one spot. That&#39;s my tuppence worth anyway :-)
Posted by Le Chat de Henri 77 days ago


Game 54321: Le Chat de Henri, Chris1977 in 'Sterner's Revenge'

Can do. According to the stats, the army have only won 25% of the last 12 games. Any specific suggestions? Shall I increase Army creds from 200 to, say, 220 or more?
Posted by SteveSmith 77 days ago


Game 54321: Le Chat de Henri, Chris1977 in 'Sterner's Revenge'

As you said, though, it&#39;s REALLY tough to win this one as the Army. @SteveSmith, might it be worth looking into evening things up a bit more via a tweak to relative unit numbers, credits/unit stats, parameters for a Sterner win, that kind of thing?
Posted by Chris1977 77 days ago


Game 54321: Le Chat de Henri, Chris1977 in 'Sterner's Revenge'

Looking back over the video one always sees things that could have been done differently, my feints would perhaps have been better if followed through. I did wonder why that wall up the top had exploded a few times with Sterner&#39;s potshots, that explains it
Posted by Le Chat de Henri 77 days ago


Game 54321: Le Chat de Henri, Chris1977 in 'Sterner's Revenge'

Ooh, I thought I was going to edge that one, I hadn&#39;t accounted for Sterner&#39;s sharpshooting there. Well done
Posted by Le Chat de Henri 77 days ago


Game 54321: Le Chat de Henri, Chris1977 in 'Sterner's Revenge'

Phew! I had a feeling that one might come down to Sterner&#39;s marksmanship in the end...definitely knife-edge stuff...
Posted by Chris1977 77 days ago


Game 54321: Le Chat de Henri, Chris1977 in 'Sterner's Revenge'

What could possibly go wrong...?!
Posted by Chris1977 77 days ago


Game 54314: Le Chat de Henri, xeno in 'Moonbase Clash'

Never seen it but sure I&#39;ve heard of Laputa.
Posted by xeno 77 days ago


Game 54314: Le Chat de Henri, xeno in 'Moonbase Clash'

Oh, I&#39;ve not heard of Battle of the Planets. I was probably only about 6 or 7 when Cities of Gold was on. With hindsight it was probably partly responsible for me travelling round Central American and meeting my future wife! So it has #1 status for me. Did you ever watch Laputa? Of Studio Ghibli fame.
Posted by Le Chat de Henri 78 days ago


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