I have move my units and left an open door, then closed client without ending turn. If i go back to the same game, the doors i have left opened will appear closed. This is a bug or simple rule? My units have AP's to use, its not logic to waste AP's re-opening the same doors.
I suppose technically it's a bug. It's been on my list for a while, but never thought of it as much of a problem since it's rare that I close the client before ending the turn. I'll have a look at fixing it soon now.
Posted by SteveSmith 14 years ago [Login to reply]
Ok, thanks. By the way, if you have flags for each door (0-close/1-open) that's an easy way for solving this bug, saving flag doors in every movement envolving them... But thanks again :).
What I'll probably do to save bandwidth is to combine the open/closed flag with the angle of the door (i.e. E-W or N-S). Not that doors opening/losing are saturating my internet connection!
Posted by SteveSmith 14 years ago [Login to reply]
This is now in the latest version of the client. :)
Posted by SteveSmith 14 years ago [Login to reply]