Still cant shoot straight
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- If my first shot misses (99% probability) the green line of sight moves slightly to either the left or right and every follow up shot flys past the opponents shoulder??? Couldn't there be a lock on system
- Once the first bullet has finished being tracked, the targetter should return to exactly the same position. Does anyone else have this problem?
Posted by SteveSmith
167 days ago [Login to reply]
- I'm done with this game. Its beyond a joke now. Couldn't hit a barn door. Spec 48 higher hit probability.
- I think we can all get frustrated with shots missing their target especially like now where I missed three in a row,two aimed as well. But then again usually they hit, it just comes down to probability and a 85% shot will therefore miss 15% of the time.
What niggles isn't so much that they miss, but more that they miss by so much, so often. Some shots go off at absurd angles.
Posted by xeno
43 days ago [Login to reply]
- all my troops are pissed... they can only shoot 90 angles.... the walls to the left and right of them are riddled
- If you are firing an auto shot then realistically you are spraying the bullets so can understand them going off at wide angles. Of course a true auto shot (burst fire) would be better but understand how it is programmed to somewhat represent that by being able to fire multiple shots.
A snap shot can be off but I feel not as much as in the game. You are firing from the hip but then it should at least be heading near to your aim. Not at 45 degree angles quite often.
Aim shots should always been close to the target and they usually are, but sometimes they go wild which they shouldn't if they are aimed.
I love this game and Steve has done a great job and continues to do so, and deserves utmost respect for it. Constructive criticism and not (pardon the pun) angry snipes all the time from some.
Posted by xeno
36 days ago [Login to reply]
- Its just frustrating losing games after firing dozens of shots and hitting walls. The accuracy on this game needs completely overhauling. Currently playing "crash site".... if any of my squad could shoot straight the ambassador would be dead several times over.... most games just become random luck and I feel it takes the skill out of the game. Dont get me wrong I've played games where I felt sorry for the other player who's turn it was to fire dozens of rounds point blank and miss. Just seems so random.
- I always use Aimed Shot, unless my unit hasn't got enough APs, in which case I use the next best, but only as a last resort. Or if the enemy unit is close enough, I walk up to them and use an autoshot.
- @Steve...... nerve gas hurts battle droids and robots?
- Err, it's a special "acidic" nerve gas that eats through metal? :) I'll have a look...
- First time I've ever played someone who's used it (cyber hoardes) very effective at eating through armour LOL
- Game just finished...outhouses.... no opertunity fire by enemy even when I walked infront? but then I move sterner and they shoot him? . Steve Smith can you take a look ....bit weird
- Looks like they held their shots until they had the opportunity to shoot Sterner. :p
Posted by xeno
26 days ago [Login to reply]
- Ca you let me know when this game has finished and I'll take a look at the playback.
- Just to let you know, the "nerve gas" fix is in progress.
I was also thinking of changing it so that any other androids, like Android Barker (who appears a lot) and the Angels should also be immune to nerve gas. What does anyone think?
- I'm okay either way. Although wouldn't Android Barker have synthetic skin, not sure if that would make a difference.
Posted by xeno
10 days ago [Login to reply]
- Excellent idea..... throw in some battle droids with crazy armour and auto cannons as standard whilst your at it ????
- A new version of the client has been released that fixes the nerve gas problem.
- Any sort of alien colony vs humans is pretty much unwinable unless humans are have a bad accuracy day... can anything be done to improve egg laying
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