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Happy for the next one to be one of your choosing... :-)
Ah, lesson learned!
The playback should make it clearer what happened.
No, it's just that if they're all dead it isn't possible for you to make a move until they've reanimated again, which means it automatically defaults to my turn again. This happened repeatedly after you'd committed them all to attacking the big group, which meant that eventually the turns simply ran out.
so, maybe I didn't read the rules.
if all of the cadavers are dead in the same turn, is it game over?
Actually, since I raced through my later turns in Reanimator (owing to killing off all the zombies on each of my goes), and Impregnator was such a bust, how about you set us up with something before The Assylum has run its course?
I'd forgotten about the weak walls, to be honest!
Mind you, it was close at the end and my last few aliens nearly got splattered.
NB it's not looking hopeful for me in Reanimator...
Oops! Evidently just taking up a defensive position (however strong-seeming) and staying there doesn't cut the mustard vis-a-vis aliens/weak walls! Lesson learnt...
Let's let our games of Assylum/Reanimator play out, then maybe set something else up.
One for you and I, then!
I'll set one up. In my opinion, marines have the advantage due to the layout of the map and, of course, guns
Oh yeah, I'd forgotten about that one! Never got very far with it - one game started and not actually completed...
Oh yeah, I'd forgotten about that one! Never got very far with it - one game started and not actually completed...
There is the Alien one, I think Alien Impregnator?
The aliens can see the marines at all times on the map.
Hmmm...I don't think there's another where one side knows the enemy's whereabouts at all times, but advanced mode allows both sides to "hear" units who are moving/shooting in nearby squares, and the alien in...well...Alien can hear the Nostromo crew members from considerably further away. And then there are alternative unit types who have other supernatural abilities: the angels, for example, have a Doctor Who thing going on (super-fast, deadly at first strike, indestructible, but can't move if in any enemy's line of sight), and the zombies, while slower, reanimate after a random number of turns. Happy to set something up if any of that sounds intriguing.
Thankyou. It took me a while to work out this one - so you could see my men at all times? Interesting! Are there any others like that?
I've arranged for some more fun with zombies...
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